local player = game.Players.LocalPlayer local tool = Instance.new("Tool", player.Backpack) tool.Name = "Throwable Fireblock" local handle = Instance.new("Part", tool) handle.Name = "Handle" handle.Size = Vector3.new(1, 1, 1) handle.BrickColor = BrickColor.new("Bright orange") handle.Material = Enum.Material.Neon tool.Activated:Connect(function() local clone = handle:Clone() local character = player.Character clone.Parent = workspace clone.Position = handle.Position clone.Name = "OrangeJointBreaker" clone.CanCollide = true clone.Velocity = character.HumanoidRootPart.CFrame.LookVector * 100 clone.Touched:Connect(function(hit) if hit.Parent ~= character and hit ~= handle and hit.Locked == false then hit:Destroy() end end) wait(2) clone:Destroy() end)